Deep Dish Dungeon Steam: Price, Sale, and Specs

See the Deep Dish Dungeon Steam price, Oct 27 sale, co-op size, Mostly Positive score, and PC specs before you buy.

What the Deep Dish Dungeon Steam page is selling

Deep Dish Dungeon Steam shoppers are looking at a game that launched yesterday, not a distant wishlist item. If the Deep Dish Dungeon Steam listing is in your cart, the useful questions are price, party size, install size, and whether day-one notes match the pitch. Behold Studios developed it, Raw Fury published it, and the full release date on the store is October 13, 2026.

Deep Dish Dungeon official screenshot

Official screenshot · Source: Steam store

The store describes a survival exploration game: a hand-crafted, puzzle-heavy dungeon with Metroidvania layout and crafting. You can go in alone or in online co-op. The loop is forage, return to camp, craft tools, and cook meals that change your stats. Curiosity is the intended progression system. The page is explicit that a very small team built it to be played without hand-holding, and that feeling stuck is part of the design if you rush.

The launch trailer matches that tone without adding mechanics. It frames the dungeon as a place of life-changing treasure, says earlier visitors went quiet, and tells you to eat well because you will not know which meal is your last. Treat that as mood, not as a feature list.

Store factWhat the listing shows
TitleDeep Dish Dungeon
App listingDeep Dish Dungeon on Steam
Developer / publisherBehold Studios / Raw Fury
ReleaseOctober 13, 2026
Store genresAction, Strategy
Short pitchSurvival exploration, puzzle dungeon, Metroidvania, crafting
Review snapshotMostly Positive, 76% of 114 reviews
DemoStill linked from the store page
PartiesSolo, or you plus up to two friends

Creative director Saulo Camarotti wrote on October 1 that the project had been in development for more than two years, and that the last stretch was polish, quality-of-life fixes from the demo, and repeated QA on multiplayer, progression, puzzles, and odd dungeon situations. That is the developer’s account of the build you can buy now. It is not a promise that every day-one bug is gone.

Price, sale end date, and bundle math

The base price announced on October 6 was $14.99, €14.99, or £13.99. For the launch celebration, the Deep Dish Dungeon Steam page shows an introductory 15% cut: $14.99 down to $12.74. The offer line says it ends October 27. As of October 14, that window is still open. Do not assume the euro or pound sale price matches the dollar discount. Only the U.S. dollar sale figures are printed in the collected store text.

Buy the single game if you only want this dungeon. The bundles are a different purchase.

OfferShown priceCompared withWhen it makes sense
Intro single copy$12.74$14.99 (15% off)You only want this game
SULFUR x Deep Dish Dungeon$20.46$35.98 (about 43% off on the price line)You also want SULFUR
Deep YAP bundle (with YAPYAP)$20.46$22.48 (about 9% off on the price line)You also want YAPYAP
Full price after Oct 27$14.99 listed as normalSale line disappears after the stated end dateHOLD if the sale is extended; the page only promises October 27

The bundle blurbs say you save 10% off both items in the pair. The checkout lines do not tell the same simple story. SULFUR’s pair is marked both “10%” and “43%,” with $35.98 reduced to $20.46. Deep YAP is marked “10%” and “9%,” with $22.48 reduced to $20.46. Report those as store figures, not as a formula you can reverse. HOLD any claim about how much of SULFUR’s discount is the bundle cut versus each game’s own sale. The actionable check is simpler: open the cart and compare $12.74 against the bundle total. If the second game is one you will not play, the bundle is not a discount.

Pre-launch, Behold Studios and Raw Fury said the game had reached 500,000 wishlists and sat among the top 100 most wishlisted games on Steam. That is a studio claim from October 6, before release. It explains the launch traffic. It does not describe current owners or review quality.

Co-op rules, tags, and language support

Online co-op is capped at two friends, so a full group is three players. The store also lists cross-platform multiplayer, Steam achievements, Steam Cloud, and Family Sharing. Co-op is described as cooperative in the literal sense: share knowledge and look after each other, not race for a score. In-game chat and online interactivity are flagged as interactive elements.

Between trips you return to a camp, spend what you scavenged, and cook. The store’s own line is that food is progress: recipes unlock over time and apply different stat effects. Enemies are said to have varied behavior. Secrets are gated by patience, reading the rooms, and not ignoring hints. There is no official walkthrough tone on the page. If you want objective markers and constant prompts, this listing is telling you to look elsewhere.

User tags on the product cluster around dungeon crawler, online co-op, survival, multiplayer, action RPG, exploration, cooking, magic, PvE, 3D, fantasy, crafting, building, Metroidvania, mystery dungeon, adventure, horror, survival horror, and action roguelike. Tags are player labels, not a guaranteed feature checklist. “Rogue-like” and “survival horror” can mean very different penalty and scare levels. The confirmed systems are exploration, puzzles, crafting, cooking, camp upgrades, and small-group co-op.

LanguageInterfaceSubtitlesFull audio on the table
EnglishYesYesNot checked
Portuguese (Brazil)YesYesNot checked
FrenchYesYesNot checked
GermanYesYesNot checked
Spanish (Spain)YesYesNot checked
Spanish (Latin America)YesYesNot checked
JapaneseYesYesNot checked
PolishYesYesNot checked
RussianYesYesNot checked
Simplified ChineseYesYesNot checked
Traditional ChineseYesYesNot checked

The page says “English and 10 more.” That matches the 11 interface languages above. HOLD any claim of spoken dialogue languages. The Full Audio column in the captured table is blank for every row, so this article will not invent a dub list. Community hubs already show player-made Ukrainian and Russian discussion posts. Those are not official localizations.

Specs, install size, and Steam Deck

The hardware bar on the Deep Dish Dungeon Steam spec sheet is modest, and the install is the detail most people will notice first: 2 GB. That is small for a 3D dungeon. The launch post also says the game is Steam Deck Verified, so the same adventure is cleared for handheld play, not only a desktop tower.

SpecWindows minimumWindows recommendedmacOS minimummacOS recommended
OSWindows 10, 11, or superior; 64-bitSameListed only as “Mac OS”Listed only as “Mac OS”
CPUIntel Core i3 or betterIntel Core i5 or betterIntel Core i3 or betterIntel Core i5 or better
RAM8 GB16 GB8 GB16 GB
GraphicsDX9 shader model 3.0, or DX11 feature level 9.3Nvidia GTX 580 / AMD HD 7870 or newerSame DX9/DX11 note as WindowsGTX 580 / HD 7870 or newer
DirectXVersion 11Version 11Not listedNot listed
NetworkBroadbandBroadbandBroadbandBroadband
Storage2 GB2 GB2 GB2 GB

A GTX 580-class recommendation is an old bar. Most gaming PCs from the last decade clear it. The spec is still useful as a floor, not as a quality target. HOLD a specific macOS version number. The captured requirements say “Mac OS” and do not name a release. HOLD whether solo play requires a constant connection. Broadband is listed for minimum and recommended on both platforms, which at least means you should not plan on an offline install without checking the client yourself. The page does not say the single-player mode is always online.

Practical checks before purchase:

  • Confirm you have 2 GB free after the download cache, not only 2 GB of disk.
  • On a laptop with 8 GB of RAM, close browsers before a three-player session. Recommended memory is 16 GB.
  • Deck Verified is an official launch claim. It does not list a battery-life number. HOLD battery estimates.
  • Family Sharing is enabled on the feature row. Sharing rules still follow Steam’s own library limits.

Day-one score and what players are actually reporting

All Reviews on the store read Mostly Positive: 76% of 114 user reviews. That sample is one day old. A 76% score can move quickly while the review count is still in the low hundreds. Forty-three curators are listed as having reviewed the product. HOLD curator scores. The capture says they exist and does not quote them.

Separate the store score from individual play sessions. A recommended review with about 3.3 hours, marked as a gifted copy, praised simple combat built around a stamina rule: groups had to decide who strikes, who holds aggro, and who heals. That player called loot exciting, the map vast but connected, and the audio and enemy design successfully creepy. The same note said bows misbehaved, some enemy attacks failed to connect, a restart with a new friend felt similar to the first run, and a party of three felt better than playing alone. Another review, about 3.4 hours and not recommended, said a death despawned a backpack and deleted keys and crafting items, and mentioned other save-file complaints. A third, very short recommended post is mostly a food-themed parody and is not evidence about systems.

Around the community hub, players were also asking whether solo is balanced and how saving works, whether carry space is only six slots and whether backpacks exist, and how to process monster carcasses after rats can already become pelts and meat. One thread speculated about a review-bomb pattern. None of those posts are patch notes.

TopicConfirmed on the store or official postCommunity reports only
Solo playSupportedSome early players prefer a party of three; balance is not officially scored
Co-op sizeYou plus two friendsPlayers are already posting LFG threads
Cooking and craftingMeals affect stats; tools are crafted at campCarcass processing steps are an open question
Inventory sizeNot statedA player asked if carry space is six slots. HOLD the number
Combat bugsNot listed in the about textPlayer experience: bow arrows and missed attacks
Death and savesNot documented on the store pagePlayer experience: backpack and keys lost on death; save worries
Reviews76% of 114, Mostly PositiveA thread questioned review patterns. Motive is unverified
Concurrent playersNot a lifetime statHub showed about 927 in-game and 20 in group chat at collection time

Use those reports as a reason to read the newest reviews, not as a verdict that the game is broken or finished. The October 1 developer post already said every fix seemed to reveal another fix. The October 13 launch post still invited people in. Both can be true on day two.

The same launch note adds two timed extras: the game is part of Steam Cooking Fest, and it was scheduled for the Galaxies Showcase on October 15. Those are promotion dates. They do not change the $12.74 price or the spec sheet.

Who should buy from this listing today

Use the Deep Dish Dungeon Steam page as a filter, not as a substitute for a long review.

Buy now if all of these are true:

  • You want a small-team dungeon you are willing to read slowly, including dead ends.
  • You have one or two friends, or you are comfortable testing solo while community notes are still thin.
  • $12.74 through October 27 is a price you will not regret if the first sessions are puzzle-dense.
  • Your PC is 64-bit Windows 10 or 11 with at least 8 GB of RAM, or you are playing on a verified Steam Deck.
  • A 2 GB download is all the disk space you needed to free.

Wait if any of these are true:

  • You need a confirmed solo balance statement. The store allows solo. Early player experience is mixed, and nobody in the source material has posted a long solo clear.
  • You lost progress to a despawned pack in a similar game and want that failure mode patched first. The backpack report is one play session, but it is a serious one.
  • You only care about spoken localization. Full audio is not marked for the 11 listed languages.
  • You wanted a crafting guide. Recipe steps, grate requirements, and carcass processing are not documented in these sources. HOLD that guide until patch notes or a reliable in-game recipe list exists.

Do not buy a bundle just to “save 10%” unless the second game is already on your list. The single-copy intro price is the clean deal. After October 27, the listing’s own normal price is $14.99 unless the publisher extends the cut.

FAQ

Is the Deep Dish Dungeon Steam sale still active?

Yes, as of October 14, 2026. The store shows $12.74 instead of $14.99 and labels it an introductory offer that ends October 27. Regional non-dollar sale prices were not in the captured listing.

Can you play alone, or do you need two friends?

The product page supports single-player and online co-op with up to two friends, including cross-platform multiplayer. Early player experience is split: at least one group found a party of three smoother. That is not an official difficulty rating. How saving works in solo is also unanswered on the store page.

What PC specs and install size should you plan for?

Plan on 64-bit Windows 10 or 11, an Intel Core i3 or better, 8 GB of RAM, DirectX 11-class graphics at the stated feature level, broadband, and 2 GB of storage. Recommended play is an i5-class CPU and 16 GB of RAM, with a GTX 580 or HD 7870 as the listed graphics floor. macOS is supported, but no macOS version number is printed. Steam Deck Verified is stated in the launch announcement.

How are reviews, and is the carry limit really six slots?

Reviews are Mostly Positive at 76% of 114, which is a small day-one sample. The six-slot carry limit is only a player question. The store page does not confirm slot counts or backpacks, so that detail stays HOLD until the game or a later official note states it.